P0-MS5: Part 322: Art Improvements, Concept
by PhoenixGames on Feb.18, 2018, under Astral Realms, P-0, Software and Games, Spiritus Astrum
I have been continuing with my texturing experiments and concepts.
I have found some interesting textures on substance share, and I have been spending a lot of time learning about substance painter and how best to create realistic textures.
I intend to create several more example objects and experiments before returning to texturing the ship. I still need to figure out the best workflow for texturing a complex interior like the one I am working on.