P0-MS5: Part 312: Navgrid/Radar
by PhoenixGames on Jan.28, 2018, under Astral Realms, P-0, Software and Games, Spiritus Astrum
I have plotted the locations of the stellar phenomena (within one sector of the grid) with gnuplot.
It seems that the locations are correct, and, more importantly, the player can travel to them without any issues with coordinates, floating point precision, etc. I will need to do some more testing on this, since a large, open universe is fundamental to my project, but so far I can’t see any issues at all.
The next goal is to add a simple navigation system so that the player can find their way around when travelling over extreme distances.