P0-MS5: Part 307: City Simulator
by PhoenixGames on Jan.14, 2018, under Astral Realms, P-0, Software and Games, Spiritus Astrum
I have solved the issues with the orientation, the cities can now be created with any orientation.
I have had to create the city first, and then rotate it, since rotating the vectors first doesn’t seem to work. What I ended up doing is creating the city with a y-up orientation beneath the terrain, and then rotating and placing it after it is complete.
There are still some issues and bugs in this system, and a lot of work still need to be done to improve it, but I am making progress.