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P0-MS4: Part 298: City Simulator

by on Dec.31, 2017, under Astral Realms, P-0, Software and Games, Spiritus Astrum

After some effort, I was able to get city buildings to only appear on flat ground.

The Space Exploration Engine has a “sea level” setting which sets any terrain below a certain value to be flat. I then needed to determine if a certain terrain chunk was below sea level when creating a city.

I should be more or less ready to integrate the City Simulator Asset now.

 

Screenshot (246)

Unity 30/12/2017 , 10:41:35 PM Unity 2017.2.0f3 Personal (64bit) - P0Main33.unity - P0-MS4 - PC, Mac & Linux Standalone

Unity
30/12/2017 , 10:41:35 PM
Unity 2017.2.0f3 Personal (64bit) – P0Main33.unity – P0-MS4 – PC, Mac & Linux Standalone

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