P0-MS4: Part 284: Final Testing, Debugging
by PhoenixGames on Dec.10, 2017, under Astral Realms, P-0, Software and Games, Spiritus Astrum
Rotating the planets did not work as I planned, the planet chunk system breaks as the planets are rotated.
This could be a difficult issue to fix, but I intend to try to solve it over the next few days. Being able to rotate the planets around the ship would simplify a number of things, including AI navigation, etc.
The issue seems to be the individual chunks that are a part of the terrain system. I can rotate the planets themselves, but the chunk positions either don’t rotate correctly, or they will not subdivide properly as the player get closer to the planet.