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P0-MS4: Part 284: Final Testing, Debugging

by on Dec.10, 2017, under Astral Realms, P-0, Software and Games, Spiritus Astrum

Rotating the planets did not work as I planned, the planet chunk system breaks as the planets are rotated.

 

This could be a difficult issue to fix, but I intend to try to solve it over the next few days.  Being able to rotate the planets around the ship would simplify a number of things, including AI navigation, etc.

The issue seems to be the individual chunks that are a part of the terrain system. I can rotate the planets themselves, but the chunk positions either don’t rotate correctly, or they will not subdivide properly as the player get closer to the planet.

 

Screenshot (216)

 

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