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P0-MS4: Part 280: AI Testing, Debugging

by on Dec.03, 2017, under Astral Realms, P-0, Software and Games, Spiritus Astrum

I am mostly focused on debugging at this point, I probably won’t add too many new features before the end of MS4.

I have fixed bugs with the enemy AI and spawning system, and I have added a server side function, so that enemies are created and managed on the server.

This is still very basic right now, and there is quite a bit of work to be done before I can add a proper multiplayer concept, I may not have time to do this in MS4.

 

Screenshot (203) Screenshot (208)

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