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P0-MS4: Part 279: AI Testing, Debugging

by on Nov.26, 2017, under Astral Realms, P-0, Software and Games, Spiritus Astrum

I have uncovered, and fixed, quite a lot of additional bugs that were lurking within the AI system.

It seems to be working ok now, but there is still quite a bit of work to be done before it’s good enough for this phase of the project.

In addition to performance optimisations, I will need to improve the navigation and pathfinding, and add more advanced collision avoidance and other features.

 

Screenshot (198) Screenshot (196) Screenshot (197)

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