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P0-MS4: Part 277: VR Testing, etc

by on Nov.26, 2017, under Astral Realms, P-0, Software and Games, Spiritus Astrum

I have fixed and tested the in-game “laptop” objects that I created. Combined with the new FOV zoom feature, it is very easy to use them to check and send emails (In real life) and perform various functions within the game. I could have used simple 2D gui’s, but using an actual laptop object is far, far more immersive.

They don’t quite work in VR yet though, since I need to wire the new VR keyboard into them. I also need to add a web browser at some point.

I have also added an emissive effect to the lights in the game. I had lighting working already, but the actual texture now becomes emissive when the light is switched on, which looks great.

 

Unity 21/11/2017 , 10:54:39 PM Unity 2017.2.0f3 Personal (64bit) - P0Main.unity - P0-MS4 - PC, Mac & Linux Standalone*

Unity
21/11/2017 , 10:54:39 PM
Unity 2017.2.0f3 Personal (64bit) – P0Main.unity – P0-MS4 – PC, Mac & Linux Standalone*

Unity 21/11/2017 , 11:30:14 PM Unity 2017.2.0f3 Personal (64bit) - P0Main.unity - P0-MS4 - PC, Mac & Linux Standalone*

Unity
21/11/2017 , 11:30:14 PM
Unity 2017.2.0f3 Personal (64bit) – P0Main.unity – P0-MS4 – PC, Mac & Linux Standalone*

Screenshot (194) Screenshot (195)

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