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P0-MS4: Part 276: VR Testing, Integration

by on Nov.26, 2017, under Astral Realms, P-0, Software and Games, Spiritus Astrum

I have implemented and tested an on-screen keyboard in my virtual reality project, and it works extremely well.

I have also added a “zoom” effect that narrows the field of view of the camera (In Non-VR mode) to allow the user to focus far better on detailed control panels than they could previously.

Additionally, bugsĀ  with the physics and vehicle code have been fixed.

The next goals are to continue debugging the VR, and then resume debugging and testing the AI system.

 

Unity 20/11/2017 , 12:33:07 AM Unity 2017.2.0f3 Personal (64bit) - P0Main.unity - P0-MS4 - PC, Mac & Linux Standalone

Unity
20/11/2017 , 12:33:07 AM
Unity 2017.2.0f3 Personal (64bit) – P0Main.unity – P0-MS4 – PC, Mac & Linux Standalone

Unity 20/11/2017 , 12:32:42 AM Unity 2017.2.0f3 Personal (64bit) - P0Main.unity - P0-MS4 - PC, Mac & Linux Standalone

Unity
20/11/2017 , 12:32:42 AM
Unity 2017.2.0f3 Personal (64bit) – P0Main.unity – P0-MS4 – PC, Mac & Linux Standalone

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