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P0-MS4: Part 275: VR Testing, Integration

by on Nov.19, 2017, under Astral Realms, P-0, Spiritus Astrum

I have fixed a number of bugs relating to the VR controller, and added additional functionality.

I can now easily move around the ship (using teleportation) with no motion sickness or nausea, I can interact with all interactable object in the game (doors, GUI’s, buttons, lights, etc) and I can play animations while in VR.

The next goal will be to add an on-screen keyboard so that I can enter text in VR. I have purchased THIS resource, and spent some time setting it up. It works great, but I now need to integrate it into my existing gui’s, which may be tricky.

I will then need to decide how much additional functionality I have time to implement. I may try to add the ability to control vehicles and the ship itself in VR.

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