P0-MS4: Part 245: Infinite Universe, FTL Travel
by PhoenixGames on Sep.24, 2017, under Astral Realms, P-0, Software and Games, Spiritus Astrum
I have made changes to my Nav guis to allow fast travel to different zones, and within zones. I am using both a coordinate system (in world space) and an option to travel to the ID of a particular object in the world.
I am also checking that the coordinates that the player is flying to do not fall within the radius of an object, and if they do, I am modifying their positions to be just outside the radius, to prevent collisions.
Currently, I am just randomly placing objects within the zone. I will eventually need to create proper solar systems, with a central star, and several orbiting planets, etc.