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Project 136: Thermal Imager Project Update 11: False Colour Mapping 2

by on Sep.30, 2015, under Inventions, Tutorials

While implementing Interpolation, the next step in this project, I realised that the function I was using to convert the temperature values was not working correctly. Instead of returning smooth colour values between Red, Green, or Blue, it was returning EITHER Red, Green, or Blue. This was resulting in a very poor quality image. I have since fixed this, and dramatically increased the quality of the images.

I am still working on the interpolation algorithm, but I may not even need it now, since the quality of the raw image is so good.

 

These are the same images that I posted before, with the Hsl2Rgb function fixed:

PhoenixGameDevelopment41 Sep. 30 18.52 PhoenixGameDevelopment25 Sep. 26 23.19

These two images are the same, the one on the right uses the old (broken) algorithm for Hsv2Rgb, the one on the left uses the new one. Clearly, the quality of the new one is far superior.

PhoenixGameDevelopment39 Sep. 30 18.51

PhoenixGameDevelopment22 Sep. 30 07.21 PhoenixGameDevelopment26 Sep. 30 07.27 PhoenixGameDevelopment28 Sep. 30 07.31 PhoenixGameDevelopment31 Sep. 30 07.32

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