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P-108 Icarus: Phase 2: Part 1

by on Jan.20, 2014, under Art and Designs, Musings, Software and Games

I have had some further ideas regarding this project.  Icarus turned out to be a very large rocket, much larger than I anticipated. It is also very complex, due to the fact that is uses liquid-fueled motors with cryogenic (LOX and LH2) propellant. I want to know how small, and how simple, a rocket could […]

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Artificial Intelligence, Genetic Algorithms, Conway’s Game of Life

by on Dec.16, 2013, under Musings, Software and Games

  I have always been interested in Artificial Intelligence, and I spent several years working on AI related projects, including Neural Networks, Genetic Algorithms, and Logical Inference programs, as well as Game AI such as path finding techniques and decision making for games. I spent a lot of time creating “chatterbots”, basically AI programs designed […]

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