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P0_A10

P0-A10: Part 924: Debugging, Improvements

by on Jul.11, 2021, under Astral Realms, P-0, P0_A10, Software and Games, Spiritus Astrum

I have been working on debugging and improving the crafting system, and I have added a simple “outline” shader to the project. The outline shader was found on the asset store. I have used it to highlight any interactable objects within range. I didn’t want to add out-of-universe effects like this, but I have realised […]

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P0-A10: Part 923: Debugging, Improvements

by on Jul.11, 2021, under Astral Realms, P-0, P0_A10, Software and Games, Spiritus Astrum

I have added more improvements to the gui systems in the project. There are now several “console” output menus that display not only debugging data, but also game state and event data to the user. This can be displayed in-universe or out-of-universe, depending on the players preference. It is likely that at least some out-of-universe […]

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P0-A10: Part 922: Debugging, Improvements

by on Jul.11, 2021, under Astral Realms, P-0, P0_A10, Software and Games, Spiritus Astrum

The database gui is now working properly. There are a few minor issues with navigating back through the GUI, but it works very well otherwise. I have added several entries on gameplay mechanics and controls, etc, which should serve as the primary help and tutorial method for new players. I intend to add more to […]

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P0-A10: Part 921: Debugging, Improvements

by on Jul.11, 2021, under Astral Realms, P-0, P0_A10, Software and Games, Spiritus Astrum

The next improvement that I am working on is to add a gui and database to display tutorials and information to the user in an in-universe way. This will include information on gameplay controls, menus, etc, as well as information on the different crafting options and gameplay mechanics within the world. This menu will be […]

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P0-A10: Part 920: Debugging, Improvements

by on Jul.04, 2021, under Astral Realms, P-0, P0_A10, Software and Games, Spiritus Astrum

I have improved the Shuttle navigation system quite extensively. It is now possible to show and hide different navigation elements, instead of having all of them showing on the screen at once. I now intend to do the same thing with the radar on the players main ship. I have also made many other improvements. […]

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P0-A10: Part 919: Debugging, Improvements

by on Jul.04, 2021, under Astral Realms, P-0, P0_A10, Software and Games, Spiritus Astrum

The testing is continuing to go very well. I have tested travelling between solar ysystems, travelling long distances, saving and loading the game, and landing on planets, and so far, there have been only minor bugs. I am now working on making improvements to the navigation systems, the UI’s were very cluttered. They are still […]

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P0-A10: Part 918: Debugging, Improvements

by on Jul.04, 2021, under Astral Realms, P-0, P0_A10, Software and Games, Spiritus Astrum

I have started working on more extensive tests of the project. I am focusing on the space-sim this time as well as the planet-side sims. So far, there are very few bugs, and the bugs that I am finding are being fixed quickly. I also intend to add several improvements to the UI’s and interface […]

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P0-A10: Part 917: Debugging, Improvements

by on Jun.27, 2021, under Astral Realms, P-0, P0_A10, Software and Games, Spiritus Astrum

I have added a console gui to the game that I intend to use for mainly debugging purposes at the moment, but in the future, I can use it to provide information on the world to the player. I am still thinking about the right way to implement guis in the game, and whether I […]

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P0-A10: Part 916: Debugging, Improvements

by on Jun.27, 2021, under Astral Realms, P-0, P0_A10, Software and Games, Spiritus Astrum

I have begun the next major set of immersion tests and gameplay tests. I have uncovered some minor, intermittent issues, which I have fixed, but nothing serious. Before I spend any more time on these tests I intend to add some debug tools and make some changes to the simulations variables and balancing to make […]

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P0-A10: Part 915: Debugging, Improvements

by on Jun.27, 2021, under Astral Realms, P-0, P0_A10, Software and Games, Spiritus Astrum

I have added four additional selectable main character to the project, the player can now choose from 6 preset characters. The character customisation system is not done yet, this will be huge project which I will work on in the future, but I am hoping the preset characters will provide enough variety for the time […]

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