Concepts
P-152: Virtual World Concept Update 5
by PhoenixGames on Oct.06, 2014, under Astral Realms, Concepts, Musings, Software and Games
In addition to the low-level work I have done with the physics concept, I have also been working onĀ a high-level specification for this project. I have decided to create a virtual world with an emphasis on realism. I intend to model such variables as hunger, thirst, sleep, shelter, and hypo- and hyper- thermia. The […]
P-152: Virtual World Concept Update 2
by PhoenixGames on Sep.21, 2014, under Concepts, Software and Games
This week I have worked almost exclusively on the physics concept test for the virtual world. I think I have done quite well. I have come up with a design that should allow the player to create a structure which can be moved, lifted, and controlled similiar to a vehicle. This is all done in […]
P-152: Virtual World Concept
by PhoenixGames on Sep.14, 2014, under Concepts, Software and Games
My latest idea is for a virtual world very similiar to the Astral Realms project that I was working on some time ago. The idea would be to create a large open world, featuring a seamless terrain (no load zones, fast travel points, etc). Players would spawn at a random location, instead of a central […]
P151: VTOL Aircraft: Preliminary Design Sketch
by PhoenixGames on Sep.08, 2014, under Art and Designs, Concepts, Inventions
I have come up with a preliminary sketch (Top View Only) of the P151 concept. The general dimensions seem accurate. The circles represent the 4 main rotors. The wings and fuselage look a little thin, but that is likely due to the very large diameter rotors that I had to use. I think, based on […]
P151: VTOL Aircraft Concept Calculations
by PhoenixGames on Sep.06, 2014, under Art and Designs, Concepts, Inventions
I have done some basic calculations into the feasiblity of a VTOL aircraft. I have aimed to construct an aircraft similiar in performance to the V-22 Osprey. My aircraft has 4 engines, mounted to 4 separate pylons. It is designed to be extremely rugged and features extensive redundancy in it’s core systems. All of the […]
P151: VTOL Aircraft
by PhoenixGames on Aug.31, 2014, under Art and Designs, Concepts, Inventions
I have become very interested in aircraft, and in particular ground effect and VTOL aircraft, since I began working on my previous project (P150). I realised during the P150 project that a supersonic ekranoplan would not really be feasible, not just because of the difficulties in navigating at high speed that close to the ground, […]
P-150: Ekranoplan: Candidate CFD models
by PhoenixGames on Aug.31, 2014, under Art and Designs, Concepts, Inventions
I have completed most of the CAD modelling of the prospective ekranoplan models. I have created six different models to test in the OpenFOAM wind tunnel. One with a Standard delta wing (the length of the tip chord being 0) , one with a trapezoidal delta wing (with tip chord being 10% of the root […]
P-150: Ekranoplan: Mathematics and Preliminary Wing Planforms
by PhoenixGames on Aug.24, 2014, under Art and Designs, Concepts, Inventions
I have completed the calculations for the wings of the supersonic ekranoplan. I have come up with a series of options, all of which I intend to test in openFOAM. I have two wing plan forms: Delta, and Trapezoidal delta. I may also creae an Ogival or Compound delta wing. With each of these two […]
(P150) Sears-Haack Body: Inventor Model
by PhoenixGames on Aug.20, 2014, under Art and Designs, Concepts, Inventions
The Sears-Haack body is the shape which has the lowest possible wave drag while travelling at supersonic speeds, and is therefor the optimum shape for a vehicle operating at these speeds. At low speeds, the majority of drag on a flying vehicle is induced and parasitic drag. At Transonic and Supersonic speeds the effects of […]
Concept: Aero(and Hydro)ponics for Farming in Arid Regions
by PhoenixGames on Aug.03, 2014, under Concepts, Inventions, Musings
Aeroponics is the growing of plants or crops in air, as opposed to soil, or water (such as in hydroponics). It works by suspending crops in a tank containing a nutrient rich solution. This solution is then sprayed onto the crops at regular intervals (In Hydroponics, the crops are actually immersed in the solution). Both […]